Thursday 26 May 2011

Game analysis of "Minecraft".
   The FP (first person) has a very normal HUD (Heads Up Display). it uses the on-screen hotbar so you can use selected items with going into the inventory screen every 20 seconds. the player can hold up to 10 items in his hotbar, these can be accessed by using the number keys located on the top of your keyboard. The health bar and durability of your armor can be found slightly above the hotbar. to indicate you are taking damage the small hearts will decrease bit by bit depending on how much damage you've taken. Armor will help decrease the amount of damage taken, when thats completely gone your health will take normal damage. The held item is shown on screen, it can be identified in the hotbar with a white selection tool on them. all items in game can be shown in inventory, with or without hacks. 


Minecraft does have multiplayer, it is basically the same as single player except that some things that require one player usually require all the people on the server to do the action at the same time. like going to bed and entering portals.


Tuesday 17 May 2011


Character further developed.
inked and rendered

Hand of silence.
inked and rendered

The second hand of silence.
inked and rendered

The 3rd hand of silence.
inked and rendered




Omar. Originally named steve. Fronty veiw, Back view and side veiw

Car. Inked and Rendered


Sketch of The Car, (Developed further)
Brief Sketch of a Developed Character:
Close up of one of my possible Characters (further Ch dev)
Bean Men:
Running Bean
Skater Bean
Climber Bean
Warrior Bean
Archery Bean
7. Cal
8.Banana Theif person guy man dude person fellow
9. Ebsco Host
10. Steven

1. Cactus Jack
2.Warrior without head
3.Cow Ninja
4.Larry The Dinosaur
5.Creeper with a tie
6.No clue watsoever
1

General Shading Exercise

More Shading Stuff

Shading stuffs